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Lure (Open Studio)

13 November @ 18:00 - 22:00

In dialogue with a learning machine: an exploration of music, interactive theatre and live performance through Artificial Intelligence

A curious and creative character awakens. Developed inside a computer it yearns to learn. You meet it in our performance. It wants to know more about you and starts a conversation. It attempts expression in an intimate play with a musician. And it leaves the space to explore the world on its own.

In our open studio we invite you to a playful and interactive session with music, performance and collective discovery. You’ll be able to interact with our character Parzival.ai, a Machine Learning model created after Parzival, the medieval adventurer.

With our technical prototypes we study three different artistic approaches: Develop empathy with the computational character by discovering how it learns. Experience its inner workings through theatrical expression. And be touched by its musical sensitivity.

The artistic research project “Lure” transfers questions on the topics of human–machine interaction and Artificial Intelligence to the fields of theatre and music. In November we will open our studio and show our first technical prototypes and artistic steps as work-in-progress, at Pathos Theater in Munich.

“Lure” is a project of Munich composer and theatre maker Mathis Nitschke, Amsterdam interactive artists Klasien van de Zandschulp and Luciano Pinna, Volkswagen Group machine-learning scientists Patrick van der Smagt, Djalel Benbouzid and Nutan Chen (argmax.ai) and Munich dramaturg Elsa Büsing.

“Lure” is funded and supported by the Dutch Creative Industries Fund NL, the German Fonds Darstellende Künste, and the Volkswagen Group Machine Learning Research Lab.


11.11.2020, 23h, Deutsches Museum, at the 1E9 Conference

13.11.2020, 18h, Pathos Theater, English/German version

13.11.2020, 20h, Pathos Theater, English version



13 November
18:00 - 22:00