Lure is an artistic research project related to machine learning in theatre and music. We have explored a variety of machine learning techniques in combination with musical instruments, voice and narration. The artistic research transfers questions on the topics of human–machine interaction and artificial intelligence to the fields of theatre and music.
Read more about it and watch the video here >>>
I love the occasional client music mixing job, especially after having upgraded my speakers and acoustics just recently.
Neumann KH310 with Subwoofer KH750DSP and measurement mic/software MA1. Wonderful combination of traditional Klein+Hummel speaker design with modern digital technology.
Today I made my debut as a noise artist. “The ninth wave – Ode to nature” is a symphony of fabulous sounds, noises, music and film poems about the beauty of nature and the tragedy of the mankind. Adapted Beethovenian music fills the room, noises evoke memories, fantasy inducing images appear on the body of a female sculpture, coming to life, living through nine allegories [creation, finiteness, beauty, forlornness, flight, search, powerlessness, hatred, desolation].
Written and directed by Stefan Winter Composition by Fumio Yasuda after Ludwig van Beethoven Conductor: Aarón Zapico Piano for four Hands: Ferhan & Ferzan Önder Violas: Kelvin Hawthorne & Klaus-Peter Werani Clarinet: Joachim Badenhorst Bass Clarinet: Gareth Davis Sound and Noise: Mathis Nitschke & Stefan Winter Dance, Choreography in the Film Installation: Aki Tsujita Production: Mariko Takahashi for Neue Klangkunst gGmbH
Drawing: Katharina Dobner
In dialogue with a learning machine: an exploration of music, interactive theatre and live performance through Artificial Intelligence
Info here: https://mlure.art/lure-open-studio/
Finally I had the opportunity to create walkthrough videos of the smartphone experiences “Vergehen” and “Inside MPhil – St. Nicolai”. So people who have no possibility to visit the Experiences in Munich can get an impression. I will add subtitles later.
These videos are for archival documentation purposes. The sound was recorded directly (live) from the smartphone.
Unfortunately, the GPS system worked very weak that day, the reactions to position changes were very slow. Also the GPS coordinates were shifted altogether. Normally the woodwind instruments in Inside MPhil are located in the bushes.
Composition and Accordion: Mathis Nitschke
First time I actually finished an online course.
“Machine Learning for Musicians and Artists” is a course hosted on Kadenze.com and taught by Dr. Rebecca Fiebrink. It proved to be instructive and inspiring and helped effectively for the communication with specialists from the field. It’s a good intro if you’re new to the area and interested to see how simpler ML algorithms can be related to music and performance art.
My course review here: https://mlure.art/course-review-machine-learning-for-musicians-and-artists/
MLure.art is a new central blog covering artistic research projects related to Machine Learning (= Artificial Intelligence) in theatre and music. Most of the projects are initiated by me.
Drawing by Katharina Dobner
In this video, a further developed version of the real-time audio-visual artwork “Flow” performs with the piece “Ida Lupino”, composed by Carla Bley, played by pianist Paul Bley, released on the 1973 ECM album “Open, to love” – one of the most influential recordings in the history of jazz piano.
“Flow” by Lars Ullrich and Mathis Nitschke was originally commissioned by Hyundai Card for their 2019 exhibition at Storage in Seoul, Korea, on the 50th birthday of the famous music label ECM Records. “Flow” lets the visitor experience the label’s musical thinking. Constant motion in space and time and horizontal musical development: these are the core attributes to which ECM founder and producer Manfred Eicher dedicated his life’s work.
“Flow” takes the colors of the album cover to render its shapes. Live Particle systems generate a continuous stream of 3D objects in various forms. The choice of forms, their impulse, their distribution and their speed of movement are selected on the basis of a physical 3D engine, whose parameters are automatically tuned to the music currently being played. By creating an abstract landscape from the music, the visitor can explore the music’s fluid dynamics and be part of its organic behavior: The listener is literally drawn into the music.